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Workshops

Friday, 5 April


9.00 -

CosmoCaixa

Workshops and Conference Registration

The workshops are designed to be practical and hands-on. They present projects that can be easily applied in the classroom, inspire other projects and provide tools and ideas that can be introduced right away. They reveal what’s being done locally and elsewhere and provide inspiration through the experiences of other teachers and researchers.


10.00 - 11. 30

CosmoCaixa

Parallel Workshops


1

Classroom: Àgora
Language: English

When Things Fall Apart (First Part)

Gever Tulley, Brightworks School founder and education architect, Mackenzie Price, director of the Teachers Institute at Brightworks, San Francisco, USA

Cracked axles, crashed airplanes and chairs that break. You don't know what you don't know until you make something. In this workshop we will be examining the power of low stakes. Failure and iteration to inspire intrinsic motivation in students.

Gever Tulley

Is an author, speaker and computer scientist. In 2005, he founded Tinkering School, afterschool and summer programmes involving the use of real tools, materials and problems to encourage students' love of learning, curiosity about the world, tenacity to think big and persistence to do amazing things. Most recently in 2011, Gever created Brightworks, a K-12 private school in San Francisco where students explore an idea from multiple perspectives with the help of real-world experts, tools and experiences; collaborate on projects driven by their curiosity; and share their findings with the world.

@gever

Mackenzie Price

More than anything, is an explorer of the world. As a founding member of the teaching staff at Brightworks and working closely with Gever, her experiments and leadership were key to developing the implementation and refining the unique pedagogy of the school. She is the I.A.T Director of the Teachers Institute at Brightworks. Her strengths lie in her willingness to learn alongside the kids with the same excited curiosity and in her careful questioning that guides her students to new discoveries and deep learning.


2

Classroom: Tau
Language: English

Co-creating the assessment cultures of the future

Juuso Henrik Nieminen, Mathematics Education Research Group, University of Helsinki, Finland

What will our assessment methods look like in the future? Our knowledge about pedagogy is shaping curricula around the world but what lags behind is the educational assessment culture. In order to truly promote 21st century skills through education, our understanding of assessment has to change as well. In this research-based workshop, some Finnish examples of the assessment for learning movement are introduced. It is argued that in order to promote innovative assessment cultures, collaboration between various agents is needed. Thus, the participants will need to collaborate in order to co-create dystopian and utopian assessment cultures for the future. After discovering these extreme futures of assessment, the workshop will focus on the practical side of changing the assessment culture. How could we collaboratively create an assessment culture that would be based on supporting learning inclusively, rather than simply dividing learners into groups based on measuring their skills and knowledge?

Juuso Henrik Nieminen

Is an educational researcher and an assessment innovator from the University of Helsinki. He has taught mathematics and programming at many educational levels in Finland and currently trains future teachers in Helsinki. His research field is assessment of21st century skills, concerning how innovative digital assessment could support the development of critical thinking and lifelong learning. Nieminen also works as a special educator, striving to build a more inclusive world through both his teaching and research. Currently, he is writing books on assessment culture in Finland and on innovative mathematics education, as well as working as a pedagogical specialist at Code School Finland. In addition, he is leading a math revolution with Math Hunger, aiming to make learning mathematics both fun and accessible for everyone. In 2018, Nieminen curated the theme "What should we learn next?" at Dare to Learn, the most innovative learning festival in Finland.

@JuusoNieminen

3

Classroom: Sigma
Language: Catalan
logo Any Internacional de la Taula Periòdica dels Elements Químics

Elemental secrets. An escape room of the periodic table

Fina Guitart, Laura Farró, Ester Forné, Joan Jareño, Sílvia Margelí, Roser Martínez, Jordi Regalès i Pilar Reverté; CESIRE, Generalitat de Catalunya, Barcelona

On the occasion of the International Year of the Periodic Table (2019 IYPT), we present a didactic proposal in the form of an escape room that will introduce competences and knowledge on the periodic table and the elements in the classroom. The tasks and situations to be solved integrate knowledge of various fields with the backbone of the key ideas that the periodic table represents for the sciences and specifically for chemistry. The game format aims to involve students and create an enjoyable experience, while sharing knowledge and cooperating with their peers using their abilities and competences in the fields of languages, arts, social sciences, mathematics and technology.

Fina Guitart

Is a member of CESIRE's area of science, where she coordinates and participates in various interdisciplinary projects and innovation groups. She is an associate professor of UB's Department of Teaching Mathematics and Experimental Sciences on the master's degree in Training Secondary School Teachers (specialising in physics and chemistry). She is the author of articles on science teacher training and co-editor of the EduQ magazine (chemistry education).

@FinaGuitart

4

Classroom: Beta
Language: English

Making Change Happen

Anna Cutler, director of Learning and Research at Tate London, UK

This workshop invites participants to explore ways in which change can be made in different learning contexts. Working together we will look to see what tools we might have and can share so that we can develop the most conducive environments for learning with art - wherever our context.

Anna Cutler

Is director of learning and research at Tate. She has worked in cultural education for 30 years across a range of disciplines. She is known for her innovative experiments in practice and the building of new theoretical perspectives. In September 2016, she initiated Tate Exchange, a civic space aimed at building dialogue around art, society, and the urgent and complex issues facing us today.

@AnnaCutler

5

Classroom: Gamma
Language: Catalan
Requirements: Laptop

Let's learn by mixing music, maths and programming

José Luis Tourón, head of the Science and Technology area at Escola Virolai, Barcelona; Enric Pinto, teacher of mathematics and technology at Escola Virolai, Barcelona

In this workshop we will explore the possibilities offered by the BBC micro:bit for the realisation of STEAM projects in the classroom. We will show some examples of the use of the micro:bit in Virolai school projects and we will carry out a project with participants that mixes concepts of music, maths and programming. We will learn the basics of programming and explore the relationship between mathematics and music but, above all, we will have fun discovering and assessing our learning process.

jose-luis-touron-steamconf

José Luis Tourón

Is head of the Science and Technology area at Escola Virolai. He participates in the educational transformation process that is underway in Catalonia through initiatives such as Escola Nova 21 and recently participated in the European projects, DIYLab and Collaborative Design for Smart Pupils, with the aim of incorporating STEAM contents through a cooperative work method. At school, he works with interdisciplinary teams applying a project-based learning methodology.

enric-pinto-steamconf

Enric Pinto

Is a teacher of mathematics and technology at Escola Virolai, Barcelona. He recently participated in educational transformation initiatives by the Bofill Foundation and has participated in the European Erasmus+ Collaborative Design for Smart Pupils project, a project that incorporates STEAM contents with a cooperative way of working in the classroom. At school, he works with interdisciplinary teams applying a project-based learning methodology.

@pintoenr

6

Classroom: Alfa
Language: Catalan

Let's go quantum! Come and learn how you can bring quantum physics to your classroom.

Federica Beduini, physicist, outreach team of ICFO; Lydia Sanmartí-Vila, neuroscientist, outreach team of ICFO; Silvia Carrasco, director of KTT, ICFO, Castelldefels (Barcelona)

Even if it may seem incredible, quantum physics has an important impact on our daily life; without it, we would not have developed useful technologies, like lasers, LEDs and transistors. But hold on! Many more are about to come, like 100% secure online communications and quantum computers, as we are at the beginning of a quantum technological revolution, the so called Second Quantum Revolution. The ICFO outreach team has worked in the last years on many and diverse materials that you can directly bring to the classroom to introduce some of the basic concepts that are at the base of actual research and technological development in quantum physics. With a wide range of classroom activities, from card games up to virtual tours in the quantum world, we will show you how quantum physics can get to your class, so that your students can be part of the upcoming quantum revolution!

Federica Beduini

Is a physicist with a PhD in quantum physics, member of ICFO's outreach team, coordinating educational activities to spread the passion for light and photonics among young students. Among many other programs, she organises the Young Photonic Congress, which takes place every year in ICFO and where students from across Catalonia come to present their photonics projects to other students as well as to investigators of ICFO. She was one of the coordinators of the citizens science experiment The Big Bell Test, in which more than 100.000 people participated in a macro experiment of quantum physics at the international level.

@BeduPhede

Lydia Sanmartí-Vila

Is a chemist with a PhD in neurosciences and member of ICFO’s outreach team, where she manages outreach international projects. She coordinates European outreach projects like the current PHABLABS 4.0, which brings photonics closer to society through photonics workshops and challenges organised in makerspaces like fablabs. She is member of the international team of the Quantum Flagship and she is also Executive Officer for ECOP, the European Alliance of Centres for Outreach in Photonics.

@ICFOnians

Silvia Carrasco

Is director of the KTT Unit at ICFO. Awarded with the "Fem Talent" award in 2013, she is also vice-president of the Spanish mirror of the European Platform Photonics21, a member of the board of SECPhO, the Southern European Cluster in Photonics and Optics, and founder of the "From Science to Business" program launched by ICFO in 2008 with ESADE to promote the entrepreneurial spirit among young scientists.

@ICFOnians

7

Classroom: Lambda
Language: Catalan / Spanish

Matter and Chemical Elements - Integrating Language

Javier Peña, general director and Bernat Faura, materials profesor, Elisava; Queralt Fuentes Canadell, teacher and primary school tutor and Joan Jorquera Bordonau, Industrial designer and teacher at the Escola Nostra Senyora de Lurdes, Barcelona

Matter and chemical elements, like numbers, letters and music notes, are a language. This language shows us the most fundamental and basic aspects for discovering and interpreting the world we live in and therefore, is a basic integrating knowledge tool.

STEAMConf javier pena

Javier Peña

Is passionate about energy, frequency and vibration as an expression of the universe and the materials in it. He has been teaching since 1998 and obtained his PhD in Chemical Sciences from UPC in 2000. As general director of ELISAVA and co-founder of Materfad, he focuses his research on new functional materials. He has supervised doctoral theses, published research articles and participated in public and private competitive projects. He is the author and editor of numerous books, published in Spanish on the subject of the materials that he admires and which he has great hopes for, including; Selección de materiales en el proceso de diseño, Grafeno. Un material para un cambio de paradigma and Elementos. El robo de las partículas de vida. He has scientifically curated and managed numerous exhibitions including “Mater in Progress; New Materials, New Industry”, “El futuro en la construcción”, “Smart Flexibility” and “Design Does”.

STEAMConf bernat faura

Bernat Faura

Is a teacher of materials for a wide variety of professional profiles, in the world of design as well as that of engineering. He is an industrial design engineer, a materials engineer, an industrial designer and has also studied communication. He combines his teaching vocation with his co-owned design and engineering studio, called Plumartis. With over 10-years’ experience as a university professor at centres like UPC and ELISAVA, he is very interested in the most innovative trends in current teaching methods and in how these can be implemented to transform new generations of students in the early stages. He is currently working on his doctorate in STEAM methodology, focusing on the challenges and opportunities of the subject matter in primary schools

STEAMConf bernat faura

Queralt Fuentes Canadell

She is a primary school teacher and tutor at the Escola Nostra Senyora de Lurdes in Barcelona. He graduated from the Blanquerna-URL University in Infant and Primary Education, with a mention in music. Lover of education, music, art and nature, is also in charge of the school garden. He is also a member of the sustainability and subject matter of the school, and is responsible for the learning environment of the sciences of the initial cycle of the school. Create and carry out didactic proposals for free movement and interaction related to the social and natural environment for children 6-8 years. Queralt has a growing interest in the preservation of the environment and the knowledge of the world around us, and how to transfer this knowledge to today's children with active methodologies.

STEAMConf bernat faura

Joan Jorquera Bordonau

He is a teacher at the Escola Nostra Senyora de Lurdes. It is, on the other hand, an industrial designer, a work that focused on the creation and design of teaching modules for science museums and scientific dissemination programs. He has been doing plastic arts lessons for children and adults for more than ten years. From this formative and professional amalgam, the pedagogical intention of linking the different branches of knowledge was born in order to present the object to the child. from all the powers of the same child; analytical, relational, synthetic, systemic, scientific, artistic and emotional. A concept that finds in the STEAM methodology a precision of great value. Joan designs the implementation in the school of the STEAM methodology for the knowledge of the subject.


8

Classroom: Pi
Language: Spanish

Minecraft - Education Edition for the Classroom

Alba Rodríguez Agüero, responsible for the education area and leader of the Makermania de Possible Lab project, Madrid

Minecraft Education Edition is a video game that has many educational applications and is increasingly used in classrooms for learning different subjects. In this workshop, participants will learn the basics of the game and know some educational solutions that have been developed to bring them to the classroom and teach curricular contents.

STEAMConf Alba Rodríguez Agüero

Alba Rodríguez Agüero

Is a graduate in Marine Engineering and a secondary school science teacher. She is an expert in big data and in learning and knowledge technology. She is also the education area officer and leader of Possible Lab’s MakerMania project.


9

Classroom: Delta
Language: Catalan

We regulate our temperature and put on sun cream to bring ICTs to the field of STEAM

Digna Couso, director of CRECIM (Centre for Research in STEM Education), Carme Grimalt-Álvaro, Caterina Solé and Èlia Tena (members of CRECIM), Universitat Autònoma de Barcelona (UAB), Bellaterra, Barcelona

How do animals regulate their temperature? How can we find out which cream best protects us from the sun? We will answer all of these questions, participating in and reflecting on two workshops of the REVIR-CosmoCaixa project for 1st and 2nd-year students in secondary education, which focus on scientific and STEM activities using various ICTs.

SteamConf digna couso

Digna Couso

Is a graduate in Physics and has a PhD in Science Education. She is a professor in the Department of Teaching of Mathematics and Experimental Sciences and is director of CRECIM. She is involved in the training of future primary and secondary education teachers. She was the coordinator of the master’s degree in Training Secondary School Teachers for the same university. As a researcher, she has worked on various projects to improve science teaching at a national and European level. She has published several high-impact articles and is a reviewer for international journals.

@DignaCouso

Carme Grimalt-Álvaro

Graduate in Chemistry from UB. She has a master's degree in Teacher Training for Secondary and Baccalaureate Education in Physics and Chemistry from UAB, a master’s in Science and Maths Education Research and a PhD in Science Education from the same university. Currently, she is an associate professor of Teaching of Mathematics and Experimental Sciences, training future primary school teachers, and is a researcher for CRECIM. She has participated in numerous national and international research projects on science learning using digital tools and equality in STE(A)M education.

@carme_grimalt

Caterina Solé

Graduate in Physics from UB and has a master’s degree in Education Research, specialising in Experimental Sciences from UAB. Currently, she is a member of CRECIM. She has participated in research and innovation projects that focus on the development of science skills in secondary education and on Citizen Science projects that involve students at this educational stage.

@caterinasm
SteamConf elia tena

Èlia Tena

Is a graduate in Primary Education, specialising in special educational needs, from UAB and has a master’s degree in Education Research specialising in experimental sciences from the same university. She is also a member of CRECIM. She has taken part in research and innovation projects aimed at developing science skills at primary-school level, above all from a viewpoint of equality. Currently, she is working on her doctoral thesis on STEM projects in primary schools.

@eliatenag

11.30 -

coffee break Coffee Break


12.00 - 13.30

CosmoCaixa

Parallel Workshops


1

Classroom: Àgora
Language: English

When Things Fall Apart (Second Part)

Gever Tulley, Brightworks School founder and education architect, Mackenzie Price, director of the Teachers Institute at Brightworks, San Francisco, USA

Cracked axles, crashed airplanes and chairs that break. You don't know what you don't know until you make something. In this workshop we will be examining the power of low stakes. Failure and iteration to inspire intrinsic motivation in students.

Gever Tulley

Is an author, speaker and computer scientist. In 2005, he founded Tinkering School, afterschool and summer programmes involving the use of real tools, materials and problems to encourage students' love of learning, curiosity about the world, tenacity to think big and persistence to do amazing things. Most recently in 2011, Gever created Brightworks, a K-12 private school in San Francisco where students explore an idea from multiple perspectives with the help of real-world experts, tools and experiences; collaborate on projects driven by their curiosity; and share their findings with the world.

@gever

Mackenzie Price

More than anything, is an explorer of the world. As a founding member of the teaching staff at Brightworks and working closely with Gever, her experiments and leadership were key to developing the implementation and refining the unique pedagogy of the school. She is the I.A.T Director of the Teachers Institute at Brightworks. Her strengths lie in her willingness to learn alongside the kids with the same excited curiosity and in her careful questioning that guides her students to new discoveries and deep learning.


2

Classroom: Pi
Language: English

Design DOING Jam Session

Kaleb Rashad, creative director at the Gary and Jerri-Ann Jacobs High Tech High, San Diego, USA

Design is best served by doing!! Let's roll up our sleeves and have some fun together! In this 1.5-hour jam session, we'll practice key aspects of human-centred design, document our learning and create something for someone else. All experience levels are welcome, from novice to expert! Who says you can't play and learn at the same time!

Kaleb Rashad

Is a creative director at the Gary and Jerri-Ann Jacobs @hightechhigh, San Diego, CA. Kaleb works alongside the dreamers and doers at High Tech High's Graduate School of Education, Stanford d.School's School Retool, Real World Scholars, Leadership + Design, and WildFire Education. Kaleb has taught secondary mathematics and science, served as a k-12 site leader, and completed a tour in the U.S. Marine Corps. Kaleb holds a BA in Human Development, two master's degrees, and a PhD in Educational Leadership. He is the co-founder of Unlocked, Inc., a San Diego-based non-profit design organisation.

@kalebrashad

3

Classroom: Beta
Language: Catalan

Biomedicine, from the lab to the classroom; how basic research can connect scientific skills, science concepts and critical thinking

** Muriel Arimon **, PhD in Biotechnology. Responsible for Citizen Participation and Scientific Education); ** Jordi Gaitan **, industrial technical engineer and graduate in Philosophy and Arts. Teacher and pedagogical adviser of centers, Institute of Biomedical Research (IRB), Barcelona

Methods and proposals that have arisen from IRB Barcelona’s participation on the Escoles Tàndem project, an initiative by the Fundació Catalunya-La Pedrera, will be shared during this workshop. The aim is to introduce participants to the typical process of scientific knowledge building, using biomedicine as the central theme. We will share different tools, some of which can be directly implemented in the classroom, to familiarise students with the scientific method. But science isn’t just a method; we will also emphasise other essential aspects, such as team work, decision-making, creativity and error management. During the workshop some of IRB Barcelona’s research areas (cancer, ageing, the Drosophila fruit fly, Xenopus frog eggs, etc.) will be linked to learning experiences in primary and secondary education classrooms. We want biomedicine to break out of the laboratory and reach classrooms and the public. Will you give us a hand?

steamconf Muriel Arimon i Bedós

Muriel Arimon i Bedós

Graduate in Biotechnology from the Universitat Autònoma de Barcelona (UAB). In 2002, she obtained her PhD in Biotechnology from Universitat de Barcelona (UB) and in 2009 did her post doctorate at Massachusetts General Hospital and Harvard Medical School (Boston, USA). Between 2010 to 2013, she completed a master's degree in Science, Medicine and Environmental Communication at Universitat Pompeu Fabra (UPC). After 10 years working on basic research in neurodegenerative diseases, she is currently the Public Engagement and Science Education Officer for IRB Barcelona, where she coordinates science dissemination and outreach activities.

steamconf Jordi Gaitan i Clarà

Jordi Gaitan i Clarà

Graduated as an industrial engineer from Universitat Politècnica de Catalunya (UPC) in 1992 and in 1998 earned his degree in Philosophy and Humanities from Universitat de Girona (UdG). In 2008, he completed a master’s degree in philosophical practice and social management at Universitat de Barcelona (UB). After over 15 years dedicated to engineering, in the last 12 years he has put all his energy into education projects. He has been a philosophy teacher for baccalaureate students and is a teacher trainer at the Generalitat de Catalunya’s Education Department in different areas (emotional education, ICT-LKT, cooperative learning, attention to cognitive diversity, school robotics...). Over the last few years he has combined his training and consultancy work for education centres with the coordination of education innovation and transformation projects, such as the European DEAR project, which is dedicated to professional communities in the field of secondary education and is currently part of the Escoles Tàndem project, coordinated by Fundació Catalunya-La Pedrera, for primary education.


4

Classroom: Delta
Language: Catalan
Requirements:

Building STEAM knowledge; magnets and electrons, electromagnetism

Jordi Regales, Jordi Achon and Jaume Riera, Technology Department, CESIRE, Generalitat de Catalunya, Barcelona

This workshop presents a didactic STEAM proposal, which aims to provide students in secondary education with the cognitive construction of knowledge about electricity and magnetism. This knowledge will allow us to understand the functioning of the gadgets of our civilisation, such as the generation, transportation and utilisation of electrical energy in the home, public spaces, industry, commerce and transport. The proposal is characterised by active learning through the construction of devices for experimentation, integrating elements of maker culture and 3D printing, and is reflected in several projects that can be carried out in the technology classroom and science laboratory (with exploration activities using magnets, the construction of electromagnets and motors, discovery of the principle of electromagnetism and construction of an electric generator and a wind turbine).

steamconf Jordi Regales i Barta

Jordi Regales i Barta

Graduated as an electrical engineer from Universitat Politècnica de Catalunya (UPC). He is a secondary school teacher and a technical teacher at CESIRE’s Technology Department.

steamconf Jordi Achon i Massana

Jordi Achon i Massana

Is a secondary education teacher and has a PhD in Educational Sciences from the Universitat de Barcelona (UB). He collaborates with CESIRE’s Technology Department.

STEAMConf Jaume Riera

Jaume Riera i Codina

Graduated as an electrical engineer from Universitat Politècnica de Catalunya, (UPC), is a secondary school teacher and collaborates with CESIRE’s Technology Department.


5

Classroom: Sigma
Language: Catalan
Requirements: Laptop

TAC resources as tools for support and creation in the artistic environment

Eugènia Mestre, coordinator of Visual Plastic Education; Carme Mercè, coordinator and specialist of Sensory Plastic Education; David Hispano, responsible for educational innovation projects, Fundació Collserola, Barcelona

Technological resources are steadily moving forward and securing an indisputable place in the way in which children interact with their natural environment. Normalising their use in school allows us to create learning situations closer to the concerns and interests of the students and helps us to connect with their way of interacting with the world and to approach situations of significant learning. We understand technological tools to be resources throughout the processes of artistic learning. We propose small experiences using these resources, based on activities that we have carried out at our schools, in the context of Artistic-Plastic education. The proposals cover different moments of artistic practice; the analysis, observation and perception of the models; the tasks of designing and producing the work and the use of technologically-generated resources as teaching materials to accompany and facilitate the learning of of every student.

Eugènia Mestre

Is a graduate in psychology and in teaching and plastic arts. She works as a specialist in Visual and Plastic Education, is the subject coordinator and Head of Department (Primary) at Fundació Collserola. In recent years, she has devoted her time to the training of trainers and to the research and creation of new didactic materials for art in the school; Art being an opportunity to develop free thinking and criteria, a window to understanding the world and diversity, a pretext for putting into play ingenuity and individual and collective capacities.

steamconf carme marce

Carme Marcè

Is a specialist teacher in attention to diversity, with more than 20 years of experience in the world of education, teacher training and education research. Currently she is coordinator and specialist for Sensory Plastic Education at Fundació Collserola. She is responsible for designing the contents based on UDL (Universal Design or Learning) so that they are accessible to all students. She is convinced that LKT (Learning and Knowledge Technology) tools have an important role in UDL, as a support and inclusion tool and as an artistic creation resource.

David Hispano

Is a graduate in Spanish Philology, a computer and robotics teacher for secondary school students and a teacher trainer. Currently he is responsible for education innovation projects at Fundació Collserola and is passionate about on-line work linked to teaching.

@dhispano

6

Classroom: Tau
Language: Catalan
Requirements: Laptop with Scratch installed

Why not build our own computer? Raspberry Pi, Scratch and Makey Makey; a great combination for primary education

Elias Vera Gormaz, primary education teacher; Elena Guillén Pérez, primary education teacher Carme Rodríguez Latre, teacher Ana Valcávaro López, teacher, facilitator of the programming language laboratory and robotics, Octavio Paz School, Barcelona

Spectators or protagonists? What would it look like if elementary school children were able to set up their own computer then use it and develop their creativity through Scratch and Makey-Makey? In this workshop we will explain the experience of STEAM projects at the Octavio Paz school and we will discover how simple, fun, economic and significant it is to build your own computer using the plate Rasberry Pi.

steamconf Elies Vera Gormaz

Elies Vera Gormaz

Is a primary education teacher at Octavio Paz school in Barcelona. He has a master's degree in Management and the Management of Educational Centres and has completed a postgraduate course in computing for primary school children. He also has primary and secondary multiple subject teaching credentials for the State of California. He has been an educator for over twenty-five years, eight of them in the United States. Always involved in the integration of new technologies in the classroom, he was also a trainer in schools in the Redwood City school district, Silicon Valley, California.

steamconf Elena Guillen Pérez

Elena Guillen Pérez

Is a primary school teacher, with more than twenty years of experience in public education, teaching and learning at all levels and in almost all situations imaginable for a teacher. Most of her professional life has been spent at the Octavio Paz school as an upper level tutor and physical education specialist. She has experienced many key moments in education, from classes with books and notebooks, to the introduction of digital boards and computers, project work and competency and globalisation work. She is currently the head of studies and feels very lucky to be able to participate in the transformation of "her school", Octavio Paz.

steamconf Carme Rodriguez Latre

Carme Rodriguez Latre

Has, for the last fifteen years, been a teacher at the Octavio Paz school, following another period teaching at a school in Sabadell. She interprets the role of teacher as a long-term commitment. Public schools must seek an identity and a work style that is identifiable. At present, she is enjoying being part of the development challenge at Octavio Paz School, a methodological change to professional training, teamwork and creativity with the objective to help children grow into free citizens, committed to society.

steamconf Ana Valcávaro

Ana Valcávaro López

Is a foreign language teacher and facilitator at the software and robotic language laboratory at the Octavio Paz School. She is an enthusiast of digital technologies and digital skills. The blend of foreign language with STEAM is a good combination to guarantee up-to-date learning that responds to the needs and challenges of the 21st century.


7

Classroom: Alfa
Language: English
Requirements: Headphones and laptops with Sonic Pi pre-installed

Live Coding Education with Sonic Pi

Sam Aaron, live coder, educator and researcher at University of Cambridge Computer Laboratory, UK

Sonic Pi is a free coding environment that introduces the principles of code whilst making music. In this demo-heavy session we’ll cover its history — why it was created, how it evolved and what it can do today —. You will learn how lists and iteration make bass lines, how conditionals introduce variety and you will discover how your own algorithms sound. Expect noise!

steamconf Sam Aaron

Sam Aaron

Is a live coder, educator and researcher. He was the lead developer of Overtone and Quil, creative coding projects for the (live) expression of sound and image. More recently he has created Sonic Pi, a Ruby-based live programming environment for creating music from code with a strong focus on education. By day he’s a researcher within the University of Cambridge Computer Laboratory, by night he can be found coding beats in nightclubs.


8

Classroom: Gamma
Language: Catalan

Perform Big Van Theory, how to configure a performance

Helena Gonzàlez, degree in Biology, Biochemistry and Biomedecine, Oriol Marimon, PhD in Organic Chemistry. Founders and actors of Big Van Ciencia

This workshop seeks to share, with secondary school teachers, new participatory methodologies through a number of highly impacting activities when it comes to changing the perception that young people have about science.

Use of improvisation and theatrical representation in 4 acts
Act 1/ Stereotypes in Science

Explore those internalised stereotypes about science and scientists.

Act 2/ Critical Thinking

Critical thinking and reflective capacity; analysis of real scientific news, to discern between credible scientific content and pseudoscientific content.

Act 3/ Ethics in the Research Process

Encourage discussion in small groups. Revise the ethics of the great scientific-technological advances

Act 4/ Social Challenges

How to explain scientific-technological content in relation to social challenges, such as climate change or food security.

Helena González

Graduate in Biology and Biochemistry from the Universidad de Salamanca and doctor of Biomedicine from the Universitat de Barcelona. She is passionate about genes, inheritance, genetic engineering, chromosomal instability and other molecular margins. She is dedicated to disseminating science through Big Van Ciencia, an association of which she is the director and founder (2013). She is particularly interested in science education in primary schools because her ten-year-old mind connects perfectly with this type of audience.

@HelenaArlequino

Oriol Marimon

doctor in Organic Chemistry and co-founder of the scientific communication group Big Van Ciencia, Scientists on Wheels. He is co-director of the RDI Department and director of International Projects for Big Van Ciencia. He is an author and actor of plays for scientific dissemination for all ages and has brought cutting-edge science to more than 250 000 spectators.


9

Classroom: Creactivity
Language: Catalan
Requirements: Laptop

Artistic Synapses

Miriam Martí Pallarès, actress and professor, Barcelona

Synapses are the connections between neurons, connections that allow us to do, think, feel, etc. Based on this idea, when we speak of "artistic synapses" we refer to connections between science and art, connections through images, collage style or moodboard. In this workshop we will see some of these artistic synapses, we will discuss the creative process and we will experience it. Likewise, we will discuss the application of this activity in the classroom in different contexts and we will see what can arouse in our students regarding creativity, experience and learning.

steamconf Míriam Martí Pallarès

Míriam Martí Pallarès

Actress and biologist, specialising in communication and scientific outreach. As an actress she has participated in various TV, film and theatre projects. She is also a professor of science and theatre interpretation. As a specialist in scientific dissemination, she has carried out several projects to bring science to society, for FCRI, TV3 and ICFO, among others. Miriam is committed to mixing science and art and one of the ways in which she does this, is through her personal Synapsis Art project.


10

Classroom: Lambda
Language: Spanish

Hacking STEM

Alba Rodríguez Agüero, responsible for the education area and leader of the Makermania de Possible Lab project, Madrid

Hacking STEM is a project created by Microsoft for working on STEM subjects in the classroom through maker methodology. During this workshop, participants will learn how to introduce the telegraph project in their classrooms and discover the potential that this type of project has in the educational field.

steamconf Alba Rodríguez Agüero

Alba Rodríguez Agüero

Is a graduate in Marine Engineering and a secondary school science teacher. She is an expert in big data and in learning and knowledge technology. She is also the education area officer and leader of Possible Lab’s MakerMania project.